BUILD THE RUN. CHOOSE THE RISK.
Four stats. One next move.
Know which collectible changes each attribute, review your whole run before a battle, and make the SPARE or MOG decision with its consequences in mind.
How Mog or Die works
Mog or Die builds each run around Face, Frame, Height and Bodyfat. Collectibles change those attributes, and battles compare them. A winning player can SPARE the loser’s run or MOG them to erase progress and earn MogPoints. Abilities, Genetics, events and Risk Zones add more decisions.
Roblox experience by Build a Ore Farm.
A CLEAR NEXT STEP
Choose your next task
Separate growth choices from battle consequences and event risk.
Milk, Hammers, Frames and Water: the four stats
Match each Mog or Die collectible to Height, Face, Frame or Bodyfat and prepare a more deliberate run.
Read the guide 02 / Choose the consequenceMOG BATTLES, SPARE and MOG: what is at stake
Understand the four-attribute battle comparison and the winner’s choice between keeping or erasing a losing run.
Read the guide 03 / Choose your riskEvents, Mog Drops and Risk Zones: choose what to contest
Decide when to leave a collection route for weather events, Mog Drops, bounties or higher-risk rewards.
Read the guide